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Update [14] - 29May21




Welcome to this update post (14) for "a ghostly desire".

THANK YOU for your interest in this project!

Hi everyone!
I hope, you had a nice week so far, for today I want to bring
you some information and a brief overview for the next version: alpha 0.4

A day after the 0.3 release I managed to roughly sort the ideas I had in
mind for 0.4 and brainstorm a timeline for the different quests and events!
Also I had the voting in mind, which was open until the night of the 0.3 release!


To make it short and have it more 'overview-like'
..this is planned:
(several numbers will (of course) increase while developing, shown numbers
are just the rough timetable for orientation)
_________________________________________________________________

- 2 completely new locations (+5 playable screens in total)
- 1 new item
- 5 new characters are presented (+ Larissa becomes first interactable)
- main story continues
- 4 existing quests are continueable
- 5 new quest lines will start
- 1 new scene is already animated & rendered for Dayna (based on voting)
- 1 new scene is already animated & rendered for Jill (based on voting)
- several new scenes for known/new character
- 1 new additional UI (collect-game within the game [based on main story])
- another day will pass
- new sounds
- new location music
_________________________________________________________________

additional from latest:
--> Fixed the transition bug after the kitchen talk with Dayna to the wallpeek
within mc room
--> I re-rendered the Rebecca/MC garage repair scene already, and the shirt
isn't clipping any longer :D

--> some of you, may have noticed, the 'cum' option while imagine
dayna inside shed, leads into 'nothing'
instead of the 'cumsequence' from 0.2.

I have intentionally left this out for the 0.3 because I want to see how the
reaction will be for the jill upgrade.
I upgraded the development of this shots also!
Before 0.3, I did it with Meshballs through a particle system but thi
was 'fast and dirty' and not that good to control.
For the new 0.3 Jill cumsequence, I rebuild this with a fluid sim within Blender
This is more alaborate BUT also more appealing!

This was more or less, the first test to do it this way.
And for the future, I will enhance my fluid skills to get this scenes
even more appealing for the eye!
_________________________________________________________________

I hope, that this provides a (so far) good overview of what to expect
for the next version! I wish you all a nice weekend and have a good time :D

best
~Sitho

please consider joining the discord if you want
to see more stuff frequently (will ofc include spoilers)!
DISCORD

You could also already vote for you favorite character
you want to see more!
(open until 0.4 release, considered for 0.5)
https://aghostlydesire.com/aboutaghostlydesire/

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