[Release] A ghostly desire - Alpha 0.8 - 14Dec24



Welcome to this release post (alpha 0.8) for "a ghostly desire"
(The walkthrough guide is updated already for alpha 0.8)

walkthrough guide:
https://www.sitho-entertainment.com/walkthrough/


What's new:

  • Map:
    - South Borket is now accessible


  •  New Locations / Screens:
    - [Location connection] "Grocery Store"
    - [Location connection] "Hospital"
    - [Location connection] "VRB Rest Room" (2nd Floor)
    - [Location] Small Park  +  [Screen] day & night
    - [Location] "Larissa Hall"
    - [Location] Larissa Backyard (after pavilion)
    - [Location] "VRB Rest Room Hall" (2nd Floor)
    - [Location] "Hospital Entrance"
    - [Location] "Hospital Treatment Room"
    - [Location] "Hospital Infirmary"
    - [Screen] "Dice Minigame"
    - [Screen] Phone (contacts/last messages)
    (message history for Monica, Tris, Angelique, Kira)


  • Temporary Locations/Screens:
    - [Location] "Beach" 
    - [Screen] "Hotel"
    - [Screen] "Pavilion"
    - [Screen] "Electricity Box"
    - [Screen] "Dice Minigame"
    - [Screen] "Ranch Clubhouse" temporarily changed (story)


  • World Actions:
    - Mirai Idle (Small Park + interaction)
    - Mirai Idle (VRB Restaurant + interaction)
    - Benita Idle (day/night + cooking/cloth/nude)
    - Larissa Idle (Larissa Hall)
    - Nancy Idle (Ranch Clubhouse - Sitting/Standing)
    - Larissa has now her her designated dialog options
    for several interactable objects in the world
    - Antonia Idle (Hospital Treatment Room)
    - Charlotte Idle (Hospital Entrance + interaction)
    - VRB Girls (Break Room + interaction)
    - Hospital Visitor Idle Day
    - Base interaction for Charlotte (Hospital)


  • Main Story Line:
    -  Day 4 to 5 (night / if played Emma before) 
    - Day 5 Morning (Dayna Story)
    - Day 5 Morning (Larissa Story - 3 different ways to play)
    - Hotel
    - Beach
    - Larissa's House
    - Ranch
    - Home

  • New Scenes:
    - Dayna (story/hidden + interactive)
    - Benita (multiple + interactive)
    - Joanne (multiple + interactive)


  • Character:
    > Dayna:
    - New Portrait Images (story)

    > Larissa:
    - New Portrait Images (story)

    > Mirai: (optional)
    - New Portrait Images
    - Continue Dating Feature
    - Thinking Minigame (4 different ways to play)
    - Voyeur possibility

    > Joanne:
    - New Portrait Background (day time)
    - Visit MC at Night feature (end the day // interactive scenes)

    > Benita:
    - Visitable (if accepted before)
    - Dice Minigame at night (Money / Scenes)
    - Benita has reached her Main Story End with 0.8!
    (could still come back for optional quests)

    > Emma:
    - Continue Emma Arrested:
    -- Oliver Path
    -- Help Path
    -- Ignore Path

    > Charlotte:
    - Base Portrait Images


  • Items:
    - Wireless Charging Station
    - Damian's Phone


  • Utilities:
    - 13 additional cursor images
    - [temporary] menus now have direct links to
    'guide, bug report, discord, support'
    - 'what's new' in recent version
    - location info overlay
    (1st row displays the current location,
    2nd row displays the associated room)
    - new UI "Phone" (off/on)
    - Updated Quest Marker UI
    (main story, optional quests, timing based, end the day)


  • Fixed:
    - issue with returning into the game when using 'return' to leave
    the save game menu
    - a bug that occurred when asking Caroline about the catalog
    again has been fixed
    - several portrait images when talking to Caroline
    - issue with menu buttons being displayed
    - location 'frog pond', 'forest house', 'small park' now shows the
    correct inventory overlay
    - improved several animations for more efficient performance
    - UI  now shows correct information when displaying
    Juliet's Location
    - problem with the item "camera" being interactive after the software
    was installed


  • Adjusted
    - Benita Idle is now always visitable at night
    (when accepted before)
    - Benita Idle Day is now randomized available
    - Forest House Attic is no longer interactable in case
    Benita is "available" (day), except the attic was opened
    before
    - Lightswitch (Ranch/Clubhouse) is now correctly interatable
    - Rebecca's pictures can now only be found once the
    appropriate time has been reached
    - Warning Screen & Main Menu got updated
    - If a player hasn't placed the item "tablet" until the end of day 4
    it will now automatically being placed on the desk and removed
    from the inventory


  • Sound / Music:
    - 3 New Ambient Sounds
    - 5 New Music Tracks
    - 14 New Sounds

Files

[18+] A Ghostly Desire (alpha 0.8) win
External
10 hours ago
[18+] A Ghostly Desire (alpha 0.8) mac
External
10 hours ago

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