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[Release] A ghostly desire - Alpha 0.2 - 14Mar21


Welcome to this release post (alpha 0.2) for "a ghostly desire"

fixed:
- side quest line (mc home bed)
- side quest line (shed renovation)
- side quest line (rebecca's garage)
- accessibility of save game menu

reworked:
- quest log (visual update)
- quest log (function upgrade)
- restructuring side quest lines
- progress tracker
- save/load game behavior (incl technical part of the menu)
- social media buttons in main menu are now clickable

added:
- visualization as soon as a new side story begins
- sound as soon as a new side story begins
- PoV IMG (MC room window --> Aunt Larissa)
- side quest line (visit Larissa opening)
- side quest line (picture frame)
- side quest line (computer)
- side quest line (shed renovation)
- buttonsounds within the menus
- request for inventory behavior (main menu)
- possibility to play with "inventory permanently open"
- possibility to toggle sounds & music on/off
- possibility to play "SFW" (coming later)
- possibility to enter a digit code to play the patreon version (coming later)
- 'continue game' possibility directly from 'main menu'
- 'new mail' system for notifications within the main menu

overview:
- 2 new [MAP]: New travelmap location(s) available (Larissa, Bank)
- 3 new [LOCATION(s)]: Larissa's Entrance, Rebecca's garage, Bank,
- 4 more exit(s) for further versions (to larissa's- garden front- & backside, garage, house)
- 2 more scene-exit(s) for (mc room picture frame)
- 1 new image(2) (MC room 'window PoV')
- 8 new item(s) (hammer, drilling machine, nails, drilling machine attachment, drilling machine with attachment, spycamera,
                                   Remote control Rebecca's garage, handbrush and dustpan set)
- 5 new sound(s) (card paying failed, menu clicking, card paying success, new mail available, successfully combine inventory items)
- 2 new NPC(s) "Jill", "Emma" ('OLP Bank'),
- 3 new idle animation
- 4 new interact images
- 4 new character animation(s) (story)
- 1 new environment animation(s)

scenes:
- 1 new HJ animation loop
- 1 new HJ animation finishsequence
- 1 new Shower animation loop
- 1 new Solo animation loop
- 1 new Couple animation loop
- 1 new Couple animation finishsequence

Info Quest log / Quest system:
The quest log is now divided by the different steps on their own line
but the different lines communicate to each other
(e.g.) - If you miss a step on "Quest A" then "Quest B" only shows "waiting..",
instead of showing the next "step" (only if quest chains are connected ofc).
At the end of a quest line it tells you to wait for the next "game-update",
or that you have "completed" the line.
The only quest line wich is always visible is 'main story'.
For side story lines you'll have to find the 'points' in game, to trigger them.
The structure of the quest log is fixed, so if you got a 'blank space' between two quests
you are able to see, that you missed something
Caused by the new quest system, it will be always possible to get quests afterwards,
if you missed one (or more)
This systems allows you to play more or less "free", because you decide,
what you are going to do.
(e.g.) if you don't like rebecca, you don't have to take
care about her 'garage' .. but if you like her in two days,
you'll get access to the quest line.. 'like forever'
(note: it could be different, with some side quests, in some situations, caused by the main story)

Files

[18+] A ghostly desire (Alpha 0.2)
External
Mar 14, 2021

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